Plug in from the German company 3d-io Games & Video production, intended for rendering the whole scene in a texture. Maxscript Interface SDK – allows programmers to control Flatiron through maxscriptģd-io Flatiron 1.12 for 3ds max 2008, 2009, 2010 32 bit & 64 bit.Network rendering support (through backburner).Previewing using ‘Add Shell Material’, or in-place ‘Overwrite material’ modes.Optimal packing of UV chunks with maximal use of available space depending on the surface complexity. ![]() Automatic uwrapping, baking and packing of group of objects onto a single UV surface. ![]() Flatiron speeds up your scene baking workflow and improves the texturing quality immensely. It produces high quality UV map using the proven Unwrella Technology, which unfolds your models with exact pixel to model surface aspect ratio automatically. Flatiron is a texture baking plug-in for 3D Studio MAX which handles multiple objects at once.
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